The Engineer is a tank that can specialise in heavy weapons or sword-and-shield durability, with the option of swapping out for a massive handheld cannon and an army of robotic pets. The Berserker channels spirit animals to augment melee attacks, buffing allies and debuffing foes to build an advantage. Character emerges as you settle on a playstyle: I'm a stationary death vortex now, but I could have specced differently - a teleporting, sword-wielding warrior mage, perhaps.īesides the Embermage, the other predominantly ranged character is the Outlander: a mobile weapons platform specialising in guns, glaives, and debilitating magic. You're chasing down the villainous Alchemist - one of the original game's protagonists - for reasons that nobody in the game sounds especially concerned about. Your place in Torchlight II's plot is circumstantial: you're a hero, and that's about it. By and large, though, the character I've made worked in act one and she's still working a campaign and a bit later. I think you've met.Īs the difficulty rises, it's sometimes necessary to tinker with the machinery: to invest in new skills, or alter the opening moves of my combat rotation. When this happens I summon a duplicate of myself, just because I can. Every point of damage I do fills my charge bar, which ultimately reduces the casting cost of all my spells to zero. My firestorm plants a fire vulnerability on enemies that my columns of flame capitalise on, explosively. I have a passive ability that randomly teleports attackers further away. My wands cast random spells when I kill an enemy. As an action-RPG, the worst thing about Torchlight II is the way that loot, skill choice and chance bubbles over into a fountain of light and treasure at the whiff of a right-click, in the exact same way, for as long as you can keep going.Īfter more than 20 hours I've built my Embermage into a machine for the consumption and processing of monsters. As an action-RPG, the best thing about Torchlight II is the way that loot, skill choice and chance bubbles over into a fountain of light and treasure at the whiff of a right-click, every single time, for as long as you can keep going.
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